about

The Project: A new information architecture for a beloved local games shop

Detail: This project was part of a project for the General Assembly UX Design Immersive, 2017

Duration: 2 weeks

My Role: solo designer

Year: 2017

Games and puzzles: there’s a little something for everyone. Because games can be so highly personal, it can sometimes be difficult to categorize and organize them. I sought to update and re-think the information architecture for Eureka’s products.


the challenge

In the case of Eureka, an outdated UI paired with a too-narrow method of product characterization created a less-than-spectacular experience.

Furthermore, the new Eureka! site should also serve the needs of the business itself, with more space allocated to not just showing off product, but marketing the products towards the right audience.

I chose to re-design the Eureka! Puzzles & Games web experience to create a place for board game enthusiasts and newbies alike to find that perfect game -- easily.

Screen Shot 2021-11-03 at 7.21.22 PM.png


discovery