about

The Project: A companion app for a smart laundry setup

Detail: This project was part of a project for the General Assembly UX Design Immersive, 2017

Duration: 2 weeks

My Role: solo designer

Year: 2017

Many of us struggle with efficiently tending to our laundry, especially in shared-laundry situations. The goal of this project was to devise an app that could make doing laundry a little easier for those of us who can be forgetful.

Part of the goal of this project was to find a particular problem to address.


the challenge

Build an app that addresses a common problem or frustration, but within 5 days. I interviewed a classmate to locate a specific problem.


doing the research to find a problem

Primary Technique: 1:1 Interviewing

I spoke with a classmate and asked questions that would tease out a problem I could tackle: